Friday, 27 March 2015

Final Character Model Task

      Maya is one of the programmes that I can't use for more than ten minutes without becoming extremely annoyed because something has broken on me. But this character task really was the death of me, I managed to get up until the neck on my first attempt before realising I had done it all wrong.


    I then started again and managed to do it properly before getting to the hands and neck where I really couldn't finish them. 

This shows my model up to the beginning of the arms where the shoulders end, up until this part I managed okay.


This is where I ended up finishing because I couldn't model the hands, neck or head. Even though I tried multiple times it wouldn't work, in the end I just gave up here because it was taking too much time and I couldn't finish them in time for the deadline.




In the end I'm proud of what I actually managed to complete, even though it isn't finished. Comparing it to my other Maya models it is a lot better and I am more than happy with what I produced. 

Vampire

       So the paint over task was fun as we had to paint over a vampire, I decided to make it look more realistic and so I gave him flesh coloured skin and realistic blood splatters. I enjoyed this task as the Vampire reminded me of one of the ones seen in the film The Lost Boys.


     The first thing I did was I added the skin tone to make it look more realistic as without it just looked like a Vampire that had just been Staked through the heart. 


      This was my final vampire which I think has just the right amount of gore on it to pass it as a real vampire especially like one of the ones from The Lost Boys, like this one.

Overall I am fairly happy with this one the one thing I could have done better is the painting over of the skin tone.

Lava Homework

        This is the Lava homework assignment I'm fairly proud of this one, I've always wanted to make a lava dragon and I'm happy with the result I got from it. As always I made a mood board with examples of lava dragons.


      I knew from the beginning that I wanted it to be in a cave, and I went from there and drew a flying dragon which looks as though it is after someone. I then overlapped a lava photo to create the illusion of it being on fire and angry.

   
     Overall I am happy with what I produced, however I wish the shading was a little bit better on the body of the dragon but the overlap makes up for it.

Thursday, 26 March 2015

Pixel Art

       This one was a lot of fun as it meant creating something new, and it wasn't too hard to do either. First we had to create a cube using the layers on Photoshop and overlaying them. Which was fairly easy.





We then had to create a cylinder so that we could in the end make a fire hydrant, which ended up looking like this:


At first this was harder than it seems but after a while it was quite fun. 





Animating Sprites

        We were animating sprites which was fun as we were animating one of the guards from Star Wars to walk, and also a  girl. I preferred working with the guard though, forever being the geek.






       The sprites I found extremely adorable too, especially the guard as in the movie he is extremely big.

Steampunk, My Favourite

     This was my favourite task as I love the Steampunk style, I will even be doing a Steampunk Harley Quinn cosplay. Anyway I digress, I knew I wanted to create one of two things, a graceful lady or a bad ass magician. So as always I went bad ass. First, as always, I created a moodboard of all the fashion:


     I picked pieces that showed grace and others that were extremely bad ass, so that I could use them as inspiration when creating my characters and it made it a lot easier.


These were the original concepts that I came up with, one shows grace and the other shows bad ass magician who uses the magic as a show rather than a weapon. I then chose my magician as the one I wanted to colour and complete. 


I am extremely proud of this one as it shows her character and attitude, I really like my shading on her too. Considering this is only my second piece on photoshop like this, I am very happy. 



T-Rex, what I did before rage quitting.

   I can't really use Maya, I've spent many a hour sat down trying to figure it all out and for some reason it still won't click in my brain. However we have had to create a T-Rex and well after what feels like a million attempts I actually managed to create it, I also managed to unwrap some of it but after trying time after time, I kind of rage quit and gave up and this is all I have from it.


I will be trying again over the Easter and will hopefully come back mastering the art of organic matter in Maya. 

Like a Sir (my Anthropomorphic character)

       We had to create a frog character with human traits and, me being the oddball I am, immediately thought I should create a 'like a sir frog', and so I did.
     
       I first created a mood board with exotic frogs on it to explore the different colours I could use:


I then made a few sketches to test out my ideas, most of which I found quite funny. 
Upon drawing my gentleman frog I decided that he was the one I wanted to draw up.



      I then started on his own little scene in which he has his pipe and is sitting in his favourite chair in his fancy town house. Here he is:


I am proud of my frog as he made a few people laugh when I first showed him to them, and I myself giggle every time I see him. But if I had to change one thing it would be the shadow on the chair in which he is sat on as it makes him look like he is floating a little or that he is sat on it at an angle. 



Lava Monster Class

       We had to paint over a rock monster to create a lava monster and I came up with this:


I went over the top because it was fun however next time I think I will just draw a background in and do it that way as this one may have a bit too much going on in the background. But I think that is all I would change.  

Alley Scene

     In class we had to texture an Alley Scene and I quite enjoyed it as it was fun. I  also added a little bit of Banksy to brighten up the alley.


I enjoyed this task as even though the alley was meant to be dark and scary mine is light and quite clean.

Practising my painting technique

       I decided to try out my painting techniques and I thought that master chief would be a good idea as it requires a lot of shading.

     I am extremely proud of this as this was my first real attempt at painting like this on photoshop.

STAR TREK!!! U.S.S Enterprise NCC-1701 (my geekdom)

    We were given the task of making one of my favourite ships of all time the U.S.S Enterprise and my inner geek shone as I was so happy. I'm not very good at modelling but I'm really proud of it, for two reasons:
              1. I managed to recreate the Enterprise fairly accurately.
              2. My inner geek was satisfied.

Anyway this is my model:

This is my finished model, I did it in 3DS Max as I'm more confident in that rather than Maya. 


I used a side top and back view to make it easier when creating the dimensions.


I originally made it in three parts and then put them all together. 

Overall I am extremely happy with the way it turned out, even though it may not be as good as others. 

Playing about on Mudbox

     So we had a lesson on Mudbox in which we were meant to be testing out the stamps and the other tools available on the programme. However I decided to make it a day of modeling faces, which is my main passion.


      The first one I did was the second best one I managed to do in the session, I managed to get the proportion mostly correct which is something I was very proud of. Here is the first one I did:


The second was the worst one I produced as it wasn't as detailed and I couldn't really get along with the eyes as however much I tried they wouldn't come out right. This is the second attempt:


The third one is my favourite as it shows my development and I believe it is the better one of the three. I was going for a Star Trek themed face in this one and I truly think I managed to create that. So here's my Star Trek-esque face:


Overall, I'm fairly proud of my Mudbox face skills. I know I did these instead of the T-Rex but to be honest, I prefer faces a hell of a lot more.